image as a title image for goCamp projcet

Overview

In a senior user interface design course, we were tasked to conduct research for a selected design domain to understand users’ needs and goals for potential application opportunities. Seeing that Canada is home to some truly stunning scenery, more people are gaining interest in camping within the past decade. However, there are currently no application that can provide detailed information about camping all in one app., campers are usually required to open up several tabs and apps to look for the information they need. We saw an opportunity to create an application that serves as an all-inclusive platform for both beginners and experienced campers.

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Team

Junyi Shi, Zoe Yuan, David Gu

My Roles

User research, User testing, UX design, Interaction Design

Tools

Figma, Protopie, Illustrator, Photoshop

Frustrations

Some of the biggest concern for campers are preparation before camping, and running into technical problem during camping such as “how to set up tents properly”, “what to do when I encounter a bear” and such. Although there are many existing applications for camping, most of these focus on certain campgrounds in one region. Campers are left to find solutions on several browsers and apps when they encounter issues in their camping trips. (see below for users' comments on existing applications)

image of problems we found from other similar
					applications

Research

We began researching for insight on this issue by researching the challenges these existing applications pose. We then took these insights and created our own application interface that could better guide campers on their trips.

Insight: Information does not have a clear hierarchy


With the current travel applications designed camping, we noticed they lack hierarchy in information, and the applications do not interact with users enough to keep them motivated and continue using the app. While most campers camp in groups, most of the application consists of banal and tedious interface that does not allow collaboration on apps for trip planning. Plus, a lot of apps are not accessible while the internet is poor.

Proposal

Camping has been growing in popularity, however none of the current applications provide trip planning and skill learning all in one application, hence we came up with the idea where users can search up campsites and learn about camping at the same time.In addition, according to (Gursoy, Chen & Y.Lu, 2012), only 2% of the population in the United States camp alone, for that reason, users could use our application to create and customize checklists and share information among contacts who are also taking part in the camping trip rather than relying on endless struggle of group texts.

With goCamp, both beginners and experienced campers can learn about all the information they need to prepare for their trips. Campers can also view the saved articles offline and use the AR camera to detect plants in the wild. The articles provided by our app will assist in addressing the frequently asked issues and information.

Wireframe for "destination"

wireframe image for destination feature

Wireframe for "profile"

wireframe image for profile page

Personas

image of persona for beginner user image of persona for experienced user

Prototype

Reflection/ Takeaway

Planning a camping trip should be a fun, exciting experience that flows smoothly into the camping journey itself. The proposal of goCamp aims to offer that with a friction-free user flow. I was satisfied as to how far we went with our project. As the was one of the first user experience courses I have taken, it was an intense experience to be thrown in the deep end of integrating design thinking with real business problems that were also drawn from my own experiences. This project also made me realize the importance of communicating an idea and executing it at a high level.

However, in hindsight, one part I would have wanted to improve is to consider the overall mobile experience. For example, the body text on the content pages (Places and Camping 101) is too small and may not be legible on mobiles. I learned that it is important to create a mobile-friendly application that allows the user to accomplish their goals efficiently.